Taito's Super Space Invaders is a game action developed by Taito Corporation and published by Domark Software Ltd.. Originally released in United States in 1991. Currently you can download and play the game for DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gear SEGA Master System.
In the annals of early 90s PC gaming a curious artifact stands out its license by Taito and its transformation of the stubborn classic into a DOS run worthy of home computer cabinets Super Space Invaders released in 1991 reimagines the arcade pedigree for the keyboard era. The core siege of aliens remains intact yet the presentation has blossomed with brighter sprites bolder colors and a tempo that hums with a modern optimism. It feels like a bridge between coin op grit and PC ambition.
The visuals ride a neon tide on VGA capable hardware the screen blooms with crisp vectors and rounded form that was unusual at the time for a Space Invaders derivative. Sound design uses punchy beeps and low thump a rhythm that keeps pace with the swarm crossing the battleground. The animation is swift enough to keep adrenaline high while the ship handles with satisfying snap offering a tactile sense missing from the older machine gun mists.
Gameplay centers on guiding a lone cannon along the bottom edge as alien swarms descend in tightening patterns. The motion demands steady reflexes and careful tracking across the display while the tempo climbs and the threat grows denser. Spin off features add flavor without breaking the core pulse, including occasional power ups that briefly tilt odds in favor with wider shot spread or swifter fire. Smart players save their resources for moments when the screen floods with green and gold invaders.
The title lands in an era when DOS games leaned into higher color depth and smoother scrolling yet could not ignore the stubborn simplicity of the original design. Super Space Invaders walks a fine line between homage and reinvention delivering accessible challenge while inviting strategy about when to unleash a special shot and how to conserve lives through tight movement and deliberate pauses amid the chaos.
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Other names: Super Space Invaders '91, Super Space Invaders, Majestic 12: The Space Invaders Part IVYear: 1991Platforms: DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Gearand SEGA Master SystemReleased in: United StatesGenre:ActionPublisher:
Domark Software Ltd. Developer:
Taito Corporation
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